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Big Walk is a cooperative online adventure for PC from House House, available on Steam.
You and your friends walk across a huge stretch of Australian bushland, solving puzzles that only work if you split up and talk to each other. There is no combat and no timer.
Talking is the mechanic, not a convenience feature. Your voice only reaches players standing near you, so the puzzles are built to pull your group apart and make you work for every message. Half the fun is finding out your directions made no sense to anyone else.
It launched on August 4, 2026, runs on Windows 11 and 10, and supports two to twelve players. Controller and mouse and keyboard both work, and crossplay is on. House House is the Melbourne studio behind Untitled Goose Game, and Panic is publishing.
Already playing? Tell us how badly your first megaphone relay went in the comments. Got questions before buying? Reach out to us directly.
What You Need to Know
- It costs $19.99 on Steam.
- There is no single-player mode. You need at least one other person, and it supports up to twelve.
- You do not need a microphone. Text chat carries the same distance rules and works with the same in-game items.
Quick Facts
How to Download Big Walk on PC
Steam is the only place to buy the Windows version. The Mac build sells through the Mac App Store instead.
- Step 1. Open the Big Walk Steam page.
- Step 2. Sign in to your Steam account, or make a free one.
- Step 3. Buy the game, then open your library and click Install. Everyone you play with needs their own copy.
- Step 4. Let Steam finish any update before you launch.
- Step 5. Plug in a headset, or set up text chat if you would rather type.
- Step 6. Open the settings and rebind controls or widen the field of view before your first session.
- Step 7. Send your friends an invite, or join one of theirs, and start walking.
☁️ Your PC is too weak? Cloud gaming is an option.
Big Walk is on Boosteroid, which runs the game on its own hardware and streams the picture to your machine. It is marked as license required, so you buy the game on Steam once and then launch it through the service.
What Is Big Walk?
Big Walk is a co-op adventure built on one idea: your group can cover a lot of ground, but you cannot all be in the same place at once. The world is a big open stretch of bushland modeled on Wilsons Promontory in Victoria, Australia.
The puzzles are communication problems in a costume. One player sees a symbol another player has to press. Someone has to describe a shape, hum a tune, or read out a code from too far away to be heard.
Your voice fades with distance and muffles through walls, so the tools matter: walkie-talkies, megaphones, binoculars and a set of gestures. Even the music comes out of objects you find rather than sitting over the top of the game.
It has a beginning, a middle and an end. This is a finite adventure you finish with a group, not a live service you keep coming back to.
Official Trailer
Watch the official launch trailer to see the bushland, the tools in use, and a group falling apart trying to describe one shape to each other.
Key Features
Two to Twelve Players
A small group gets a focused puzzle game. A big one gets something closer to a school excursion with no teacher. Both work, and they play nothing alike.
No Combat, No Timer
Nothing attacks you and nothing runs out. The only pressure is the one your group makes for itself.
Crossplay Is On
You can walk with friends on Mac, PlayStation 5 and Nintendo Switch 2 from the same session.
Skip Any Challenge
If one puzzle stops the group cold, you can skip it and keep going. Nobody gets stranded on a wall for an hour.
Music From the World
The soundtrack plays out of speakers and objects you find, so it gets louder as you walk toward it.
An Ending You Reach
There is a real finish line. You can plan a run of evenings around it and actually get there.
How Talking to Each Other Works
Every puzzle in Big Walk is really asking the same question: can you get an idea from your head into someone else’s while the game does its best to get in the way. These are the four tools you have.
VOICE
Distance Does the Work
Your voice carries about as far as it would in real life. It fades as you walk away and muffles through rock and scrub, so losing someone is a real problem and not a message on screen.
RANGE
Walkie-Talkies
A handheld radio reaches across the map. Grab one before you split up, because the moment you need it is always after you have walked away from everyone.
REACH
Megaphones and Binoculars
A megaphone pushes your voice further than it has any right to go. Binoculars let you read something on the far side of a valley and call it back.
SILENT
Gestures and Text
No microphone, or nobody can hear you? Gestures and text chat follow the same distance rules and work with the same items, so you are never locked out.
Is This Game for You?
You Will Love It If:
- ✅ You have friends who will actually talk on voice chat
- ✅ You want a co-op game with no combat, no fail state and no timer
- ✅ You like puzzles about explaining things rather than reflexes
- ✅ You want something you can finish together over a few evenings
- ✅ You want to play with friends on Mac, PS5 or Switch 2
You Might Not If:
- ❌ You want to play alone, because there is no single-player mode
- ❌ You have nobody to play with, since this is not built for matchmaking
- ❌ You want action, as there is no combat anywhere in it
- ❌ You will sit in a Discord call anyway, which skips the whole mechanic
- ❌ You want hundreds of hours, because this is a finite story
🎮 Our Take
Most co-op games give you a shared health bar and call it teamwork. Big Walk makes the distance between players the actual obstacle, and that is a better idea than it sounds on paper. It clicks the moment you realize the puzzle is not the symbol on the wall, it is that you have thirty seconds to explain the symbol to someone who cannot see it and can barely hear you. The best parts are things your friends said, not things the designers wrote.
The catch is that it needs the right group. Three or four friends who commit to the in-game voice system will have one of the better nights of co-op on PC. A group that mutes the game and jumps into Discord is paying twenty dollars to walk in a straight line. If you have the people, buy it.
Why Play on PC?
- Field of view control. The FOV slider is a PC and Mac feature only, and a wider view helps in a game where spotting something far away is the task.
- Higher framerates. A desktop can push past what the console versions are locked to.
- Better audio setup. Sorting out a headset, an input device and push to talk is easier on a PC, and this game leans on voice more than almost anything else you own.
- Mouse aim. Lining up binoculars or a gesture at range is quicker with a mouse than a stick.
- A real keyboard. If you play without a microphone, typing keeps you in the conversation at normal speed.
System Requirements
- OS: Windows 10 64-bit
- Processor: Intel Core i7-7700K or AMD Ryzen 5 1600X
- Memory: 12 GB RAM
- Graphics: GeForce GTX 750 Ti (2GB), Radeon R7 370 (2GB) or Intel Arc A380 (6GB)
- Network: Broadband internet connection
- OS: Windows 11 64-bit
- Processor: Intel Core i5-10600K or AMD Ryzen 7 3700X
- Memory: 16 GB RAM
- Graphics: GeForce GTX 1070 (8GB), Radeon RX 5600 XT (8GB) or Intel Arc A750 (8GB)
- Network: Broadband internet connection
Tips for Beginners
Agree on who talks first
With more than four people, everyone shouting a different direction is the default failure. Pick one person to run each puzzle and let them ask the questions.
Grab a walkie-talkie before you split up
The moment you need one is always after you have walked away from everyone. Take the tools while the group is still together.
Describe what you see, not what you think it means
Saying it looks like a bird sends people hunting for a bird. Saying it is two curved lines over a dot gets solved in seconds.
Stay out of an outside voice call
The distance and muffling rules are the game. Skipping them with Discord removes most of what makes the puzzles work.
Set up accessibility options early
You can skip a challenge, rebind controls, widen the field of view, change the crosshair and reduce motion. Doing it at the start saves someone bouncing off an hour in.
Big Walk Screenshots
A look at the bushland, the tools you carry and the distance the puzzles put between you. Click any shot to open it full size.
Big Walk FAQ
Do I need to buy Big Walk to play it on Boosteroid?
Can I play Big Walk with friends on PlayStation 5 or Nintendo Switch 2?
Can I play Big Walk without a microphone?
Is there a single-player mode in Big Walk?
Does our progress save if we stop halfway through?
What are the system requirements for Big Walk on PC?
Support and Community
- r/BigWalk, the game’s subreddit, which runs a Looking for Group megathread if you need people to walk with
- The official Big Walk FAQ, House House’s own answers on player counts, crossplay, accessibility and saving
- Big Walk Steam Discussions, useful when you hit a crash or a connection problem someone else already solved
- The official Big Walk site, where the developer posts news, and the source for most of the facts on this page
- House House, the developer’s own website, and the studio behind Untitled Goose Game
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